unreal.DMXImportGDTFTypeAxis

class unreal.DMXImportGDTFTypeAxis(name='None', model='None', position=[[0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0], [0.0, 0.0, 0.0, 1.0], [1.0, 0.0, 0.0, 0.0]], beams=[])

Bases: unreal.DMXImportGDTFGeometryBase

DMXImport GDTFType Axis

C++ Source:

  • Plugin: DMXEngine

  • Module: DMXRuntime

  • File: DMXImportGDTF.h

Editor Properties: (see get_editor_property/set_editor_property)

  • beams (Array(DMXImportGDTFBeam)): [Read-Write] Beams

  • model (Name): [Read-Write] Model

  • name (Name): [Read-Write] Name

  • position (Matrix): [Read-Write] Position

property beams

[Read-Only] Beams

Type

(Array(DMXImportGDTFBeam))