unreal.DMXImportGDTFFilterBeam
¶
- class unreal.DMXImportGDTFFilterBeam(name: Name = 'None', model: Name = 'None', position: Matrix = Ellipsis)¶
Bases:
DMXImportGDTFGeometryBase
DMXImport GDTFFilter Beam
C++ Source:
Plugin: DMXEngine
Module: DMXRuntime
File: DMXImportGDTF.h
Editor Properties: (see get_editor_property/set_editor_property)
model
(Name): [Read-Write]name
(Name): [Read-Write]position
(Matrix): [Read-Write]