unreal.DMMaterialStageConnector¶
- class unreal.DMMaterialStageConnector(index: int = 0, name: Text = '', type: DMValueType = Ellipsis)¶
Bases:
StructBaseAn input or output form a material source/stage (e.g. RGB out.)
C++ Source:
Plugin: DynamicMaterial
Module: DynamicMaterialEditor
File: DMEDefs.h
Editor Properties: (see get_editor_property/set_editor_property)
index(int32): [Read-Only] This is the index of the input connector on the UMaterialExpression node (not on the stage’s input array or the inputconnectors array.)name(Text): [Read-Only]type(DMValueType): [Read-Only]
- property index: int¶
[Read-Only] This is the index of the input connector on the UMaterialExpression node (not on the stage’s input array or the inputconnectors array.)
- Type:
(int32)
- property type: DMValueType¶
[Read-Only]
- Type: