unreal.CustomizableObjectNodePassThroughTextureSwitch¶
- class unreal.CustomizableObjectNodePassThroughTextureSwitch(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
CONodeSwitchCustomizable Object Node Pass Through Texture Switch
C++ Source:
Plugin: Mutable
Module: CustomizableObjectEditor
File: CustomizableObjectNodePassThroughTextureSwitch.h
Editor Properties: (see get_editor_property/set_editor_property)
error_msg(str): [Read-Write] Error/Warning description