unreal.CustomizableObjectNodeMacroInstance¶
- class unreal.CustomizableObjectNodeMacroInstance(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
CustomizableObjectNodeCustomizable Object Node Macro Instance
C++ Source:
Plugin: Mutable
Module: CustomizableObjectEditor
File: CustomizableObjectNodeMacroInstance.h
Editor Properties: (see get_editor_property/set_editor_property)
error_msg(str): [Read-Write] Error/Warning descriptionparent_macro(CustomizableObjectMacro): [Read-Write] Macro that represent that instantiates the node.parent_macro_library(CustomizableObjectMacroLibrary): [Read-Write] Macro Library where the macro to instantiate belongs.