unreal.CustomizableObjectNodeMacroInstance

class unreal.CustomizableObjectNodeMacroInstance(outer: Object | None = None, name: Name | str = 'None')

Bases: CustomizableObjectNode

Customizable Object Node Macro Instance

C++ Source:

  • Plugin: Mutable

  • Module: CustomizableObjectEditor

  • File: CustomizableObjectNodeMacroInstance.h

Editor Properties: (see get_editor_property/set_editor_property)

  • error_msg (str): [Read-Write] Error/Warning description

  • parent_macro (CustomizableObjectMacro): [Read-Write] Macro that represent that instantiates the node.

  • parent_macro_library (CustomizableObjectMacroLibrary): [Read-Write] Macro Library where the macro to instantiate belongs.