unreal.CustomizableObjectNodeExtensionDataConstant¶
- class unreal.CustomizableObjectNodeExtensionDataConstant(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
CustomizableObjectNodeA base class for nodes that output a constant FExtensionData.
This is typically used to import an Unreal asset into the Customizable Object graph.
C++ Source:
Plugin: Mutable
Module: CustomizableObjectEditor
File: CustomizableObjectNodeExtensionDataConstant.h
Editor Properties: (see get_editor_property/set_editor_property)
error_msg(str): [Read-Write] Error/Warning description