unreal.CustomizableObjectNodeComponentPassthroughMesh

class unreal.CustomizableObjectNodeComponentPassthroughMesh(outer: Object | None = None, name: Name | str = 'None')

Bases: CustomizableObjectNodeComponent

Customizable Object Node Component Passthrough Mesh

C++ Source:

  • Plugin: Mutable

  • Module: CustomizableObjectEditor

  • File: CustomizableObjectNodeComponentPassthroughMesh.h

Editor Properties: (see get_editor_property/set_editor_property)

  • error_msg (str): [Read-Write] Error/Warning description