unreal.CursorVisualState¶
- class unreal.CursorVisualState¶
Bases:
EnumBaseCumulative cursor visual states - flags can combine (e.g. Hover + Pressed + Drag). Default (no flags) represents the idle state.
C++ Source:
Plugin: CommonUI
Module: CommonUI
File: CommonAnalogCursorTypes.h
- DRAG: CursorVisualState = Ellipsis¶
4
- HOLD: CursorVisualState = Ellipsis¶
8
- HOVER: CursorVisualState = Ellipsis¶
1
- PRESSED: CursorVisualState = Ellipsis¶
2