unreal.ControlRigEditorAsset

class unreal.ControlRigEditorAsset(outer: Object | None = None, name: Name | str = 'None')

Bases: RigVMEditorAsset

Control Rig Editor Asset

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRigDeveloper

  • File: ControlRigEditorAsset.h

get_hierarchy() RigHierarchy

Get Hierarchy

Return type:

RigHierarchy

get_hierarchy_controller() RigHierarchyController

Get Hierarchy Controller

Return type:

RigHierarchyController

set_preview_mesh(preview_mesh, mark_as_dirty=True) None

IInterface_PreviewMeshProvider Overrides Begins

Parameters: