unreal.ContextualAnimPreviewSequenceEntry¶
- class unreal.ContextualAnimPreviewSequenceEntry¶
Bases:
StructBaseEntry in a preview sequence that defines which section to play and how many times
C++ Source:
Plugin: ContextualAnimation
Module: ContextualAnimation
File: ContextualAnimSceneAsset.h
Editor Properties: (see get_editor_property/set_editor_property)
anim_set_idx(int32): [Read-Write] Which anim set to use. INDEX_NONE = use the editor’s active anim set for that sectionloop_count(int32): [Read-Write] How many times to play this section (1 = play once, 2 = repeat twice, etc.)section_name(Name): [Read-Write] Which section to play