unreal.ContextualAnimPreviewSequenceEntry

class unreal.ContextualAnimPreviewSequenceEntry

Bases: StructBase

Entry in a preview sequence that defines which section to play and how many times

C++ Source:

  • Plugin: ContextualAnimation

  • Module: ContextualAnimation

  • File: ContextualAnimSceneAsset.h

Editor Properties: (see get_editor_property/set_editor_property)

  • anim_set_idx (int32): [Read-Write] Which anim set to use. INDEX_NONE = use the editor’s active anim set for that section

  • loop_count (int32): [Read-Write] How many times to play this section (1 = play once, 2 = repeat twice, etc.)

  • section_name (Name): [Read-Write] Which section to play