unreal.CompiledSectionBuildVariant

class unreal.CompiledSectionBuildVariant

Bases: CommonBuildVariant

Compiled Section Build Variant

C++ Source:

  • Plugin: MeshPartition

  • Module: MeshPartition

  • File: MeshPartitionDefinition.h

Editor Properties: (see get_editor_property/set_editor_property)

  • max_section_complexity (double): [Read-Write]

  • name (Name): [Read-Write]

  • split_sections_to_match_world_partition_runtime_grid (bool): [Read-Write]

  • transformer_pipeline (TransformerPipeline): [Read-Write]