unreal.CommonBuildVariant

class unreal.CommonBuildVariant

Bases: StructBase

Common Build Variant

C++ Source:

  • Plugin: MeshPartition

  • Module: MeshPartition

  • File: MeshPartitionDefinition.h

Editor Properties: (see get_editor_property/set_editor_property)

  • max_section_complexity (double): [Read-Write]

  • transformer_pipeline (TransformerPipeline): [Read-Write]