unreal.CharacterTrajectoryUAFData¶
- class unreal.CharacterTrajectoryUAFData¶
Bases:
MassConstSharedFragmentVariable name references used by UCharacterTrajectoryToUAFProcessor to write trajectory data to UAF components.
C++ Source:
Plugin: UAFMass
Module: UAFMass
File: CharacterTrajectoryUAFFragments.h
Editor Properties: (see get_editor_property/set_editor_property)
delta_transform_variable_name(Name): [Read-Write] The name of the delta transform variable to set on the UAF componentpose_variable_name(Name): [Read-Write] The name of the trajectory variable to set on the UAF componentroot_world_transform_variable_name(Name): [Read-Write] The name of the root world transform variable to set on the UAF componentsteering_variable_name(Name): [Read-Write] The name of the target orientation variable to set on the UAF component