unreal.CharacterTrajectoryUAFData

class unreal.CharacterTrajectoryUAFData

Bases: MassConstSharedFragment

Variable name references used by UCharacterTrajectoryToUAFProcessor to write trajectory data to UAF components.

C++ Source:

  • Plugin: UAFMass

  • Module: UAFMass

  • File: CharacterTrajectoryUAFFragments.h

Editor Properties: (see get_editor_property/set_editor_property)

  • delta_transform_variable_name (Name): [Read-Write] The name of the delta transform variable to set on the UAF component

  • pose_variable_name (Name): [Read-Write] The name of the trajectory variable to set on the UAF component

  • root_world_transform_variable_name (Name): [Read-Write] The name of the root world transform variable to set on the UAF component

  • steering_variable_name (Name): [Read-Write] The name of the target orientation variable to set on the UAF component