unreal.ChaosMoverSimulationEventsDebugData¶
- class unreal.ChaosMoverSimulationEventsDebugData¶
Bases:
MoverDataStructBaseCVD-only debug wrapper for simulation events emitted during a substep. Stored in DebugSimData. Each element holds a full copy of the concrete event type with all UPROPERTY fields visible.
C++ Source:
Plugin: ChaosMover
Module: ChaosMover
File: ChaosMoverSimulationTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
events(Array[InstancedStruct]): [Read-Only]