unreal.ChaosClothAssetConversionSkill

class unreal.ChaosClothAssetConversionSkill(outer: Object | None = None, name: Name | str = 'None')

Bases: AgentSkill

Agent skill that documents the end-to-end workflow for converting a legacy UClothingAssetCommon on a SkeletalMesh into a new UChaosClothAsset using the ChaosClothAsset toolset.

C++ Source:

  • Plugin: ChaosClothAssetToolset

  • Module: ChaosClothAssetToolset

  • File: ChaosClothAssetConversionSkill.h

Editor Properties: (see get_editor_property/set_editor_property)

  • description (str): [Read-Write] A brief description of what the skill does or how it should be used.

  • instructions (str): [Read-Write] Detailed instructions for how to use this skill and its associated tools.