unreal.CaptureManagerIngestSuccess¶
- class unreal.CaptureManagerIngestSuccess(*args: Any, **kwargs: Any)¶
Bases:
DelegateBaseCapture Manager Ingest Success Delegate Signature
- Parameters:
ingest_id (int32)
ingest_type (CaptureManagerIngestType)
footage_capture_data (FootageCaptureData)
C++ Source:
Plugin: CaptureManagerEditor
Module: CaptureManagerIngestBlueprint
File: CaptureManagerIngestBlueprintLibrary.h