unreal.CaptureManagerBatchDownloadResult

class unreal.CaptureManagerBatchDownloadResult(take_name: str = '', success: bool = False, take_directory_path: str = '', error_code: CaptureManagerDeviceError = Ellipsis, error_message: Text = '')

Bases: StructBase

Capture Manager Batch Download Result

C++ Source:

  • Plugin: CaptureManagerEditor

  • Module: CaptureManagerDeviceBlueprint

  • File: CaptureManagerDeviceBatchDownloadLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • error_code (CaptureManagerDeviceError): [Read-Write]

  • error_message (Text): [Read-Write]

  • success (bool): [Read-Write]

  • take_directory_path (str): [Read-Write]

  • take_name (str): [Read-Write]

property error_code: CaptureManagerDeviceError

[Read-Only]

Type:

(CaptureManagerDeviceError)

property error_message: Text

[Read-Only]

Type:

(Text)

property success: bool

[Read-Only]

Type:

(bool)

property take_directory_path: str

[Read-Only]

Type:

(str)

property take_name: str

[Read-Only]

Type:

(str)