unreal.BuildPerfStats

class unreal.BuildPerfStats

Bases: StructBase

Build Perf Stats

C++ Source:

  • Plugin: MeshPartition

  • Module: MeshPartitionEditor

  • File: MeshPartitionBuildPerfStats.h

Editor Properties: (see get_editor_property/set_editor_property)

  • per_modifier_timings (Map[SoftObjectPath, PerModifierBuildPerfStats]): [Read-Only]

  • wall_time (double): [Read-Only] Wall clock time to process all modifiers.