unreal.BlueprintPostProcessSettingsCollectionFunctionLibrary¶
- class unreal.BlueprintPostProcessSettingsCollectionFunctionLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryUtility Blueprint functions for camera post process settings.
C++ Source:
Plugin: GameplayCameras
Module: GameplayCameras
File: BlueprintCameraEvaluationDataRef.h
- classmethod get_post_process_settings(camera_data) PostProcessSettings¶
Gets the post-process settings.
- Parameters:
camera_data (BlueprintCameraEvaluationDataRef)
- Returns:
out_post_process_settings (PostProcessSettings):
- Return type:
- classmethod lerp_post_process_settings(camera_data, post_process_settings, blend_factor) None¶
Interpolate the post-process settings towards the given ones. Only set properties are interpolated.
- Parameters:
camera_data (BlueprintCameraEvaluationDataRef)
post_process_settings (PostProcessSettings)
blend_factor (float)
- classmethod override_changed_post_process_settings(camera_data, post_process_settings) None¶
Overrides the post-process settings with the given ones. Only set properties are written.
- Parameters:
camera_data (BlueprintCameraEvaluationDataRef)
post_process_settings (PostProcessSettings)
- classmethod set_post_process_settings(camera_data, post_process_settings) None¶
Sets the post-process settings.
- Parameters:
camera_data (BlueprintCameraEvaluationDataRef)
post_process_settings (PostProcessSettings)