unreal.BlendToSourceSettingsWrapper

class unreal.BlendToSourceSettingsWrapper(outer: Object | None = None, name: Name | str = 'None')

Bases: IKRigStructWrapperBase

Blend to Source Settings Wrapper

C++ Source:

  • Plugin: IKRig

  • Module: IKRigEditor

  • File: IKRetargetOpDetails.h

Editor Properties: (see get_editor_property/set_editor_property)

  • settings (IKRetargetBlendToSourceChainSettings): [Read-Write]