unreal.BatchCreateFontAsset

class unreal.BatchCreateFontAsset

Bases: EnumBase

EBatch Create Font Asset

C++ Source:

  • Module: UnrealEd

  • File: FontFileImportFactory.h

CANCEL: BatchCreateFontAsset = Ellipsis

Internal do not use

Type:

1

CREATE_IF_NO_FONT_EXISTS: BatchCreateFontAsset = Ellipsis

Only create a new font if one doesn’t already exist, this will help with automated/script imports

Type:

4

NO: BatchCreateFontAsset = Ellipsis

Do not create a UFont to match the new UFontFace

Type:

3

UNKNOWN: BatchCreateFontAsset = Ellipsis

Internal do not use

Type:

0

YES: BatchCreateFontAsset = Ellipsis

Create a UFont to match the new UFontFace

Type:

2