unreal.BTTask_SetKeyValueStruct

class unreal.BTTask_SetKeyValueStruct(outer: Object | None = None, name: Name | str = 'None')

Bases: BTTask_BlackboardBase

Set Struct Key

C++ Source:

  • Module: AIModule

  • File: BTTask_SetKeyValue.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blackboard_key (BlackboardKeySelector): [Read-Write] blackboard key selector

  • ignore_restart_self (bool): [Read-Write] if set, task search will be discarded when this task is selected to execute but is already running

  • node_name (str): [Read-Write] node name

  • struct_type (ScriptStruct): [Read-Write]

  • value (ValueOrBBKey_Struct): [Read-Write]