unreal.BTTask_MakeNoise¶
- class unreal.BTTask_MakeNoise(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BTTaskNodeMake Noise task node. A task node that calls MakeNoise() on this Pawn when executed.
C++ Source:
Module: AIModule
File: BTTask_MakeNoise.h
Editor Properties: (see get_editor_property/set_editor_property)
ignore_restart_self(bool): [Read-Write] if set, task search will be discarded when this task is selected to execute but is already runningloudnes(ValueOrBBKey_Float): [Read-Write] Loudness of generated noisenode_name(str): [Read-Write] node name