unreal.BTDecorator_LoopUntil¶
- class unreal.BTDecorator_LoopUntil(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BTDecoratorLoop until decorator node. A decorator node that loops execution until the child execution returns the required result
C++ Source:
Module: AIModule
File: BTDecorator_LoopUntil.h
Editor Properties: (see get_editor_property/set_editor_property)
flow_abort_mode(BTFlowAbortMode): [Read-Write] flow controller settingsinverse_condition(bool): [Read-Write] if set, condition check result will be inversednode_name(str): [Read-Write] node namerequired_result(ValueOrBBKey_Enum): [Read-Write]