unreal.AuxiliaryGameInstance¶
- class unreal.AuxiliaryGameInstance(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectUObject wrapper around UE::Engine::FAuxiliaryGameInstance.
Lets Blueprint and other UFUNCTION-only APIs hold an FAuxiliaryGameInstance via a regular UObject reference; the wrapped FAuxiliaryGameInstance is destroyed when this UObject is garbage-collected.
C++ Source:
Plugin: ModularViewports
Module: ModularViewports
File: AuxiliaryGameInstanceObject.h
- get_game_instance() GameInstance¶
Get Game Instance
- Return type: