unreal.AudioPropertiesSheetAsset

class unreal.AudioPropertiesSheetAsset(outer: Object | None = None, name: Name | str = 'None')

Bases: AudioPropertiesSheetAssetBase

Audio Properties Sheet Asset

C++ Source:

  • Plugin: AudioProperties

  • Module: AudioProperties

  • File: AudioPropertiesSheet.h

Editor Properties: (see get_editor_property/set_editor_property)

  • properties_parser (AudioPropertiesParserBase): [Read-Write] The properties parser determines how the properties on this sheet are applied to target UObjects NOTE: A null parser will mean no properties are applied - a child sheet will however inherit the parent parser automatically

  • properties_sheet (AudioPropertiesSheet): [Read-Write]