unreal.AssetEditorOpenDebugObjectDynamic¶
- class unreal.AssetEditorOpenDebugObjectDynamic(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseAsset Editor Open Debug Object Dynamic Delegate Signature
- Parameters:
debug_object (Object)
C++ Source:
Module: UnrealEd
File: AssetEditorSubsystem.h