unreal.AnimStateNode

class unreal.AnimStateNode(outer: Object | None = None, name: Name | str = 'None')

Bases: AnimStateNodeBase

Anim State Node

C++ Source:

  • Module: AnimGraph

  • File: AnimStateNode.h

Editor Properties: (see get_editor_property/set_editor_property)

  • always_reset_on_entry (bool): [Read-Write] Whether or not this state will ALWAYS reset it’s state on reentry, regardless of remaining weight

  • error_msg (str): [Read-Write] Error/Warning description

  • state_entered (AnimNotifyEvent): [Read-Write]

  • state_fully_blended (AnimNotifyEvent): [Read-Write]

  • state_left (AnimNotifyEvent): [Read-Write]