unreal.AnimNode_RemoveCurve¶
- class unreal.AnimNode_RemoveCurve(source_pose: PoseLink = [], enabled: bool = False, remove_mode: RemoveCurveMode = Ellipsis, curves: None = [], affect_morph_target_curves: bool = False, affect_material_curves: bool = False, affect_regular_curves: bool = False)¶
Bases:
AnimNode_Base/ Removes animation curves on a pose
C++ Source:
Module: AnimGraphRuntime
File: AnimNode_RemoveCurve.h
Editor Properties: (see get_editor_property/set_editor_property)
affect_material_curves(bool): [Read-Write] Affect curves of a Material type.Ignores them if False. I.e. curves of Material type will be left completely unaffected by this node
affect_morph_target_curves(bool): [Read-Write] Affect curves of a Morph Target type when True.Ignores them if False. I.e. curves of Morph Target type will be left completely unaffected by this node
affect_regular_curves(bool): [Read-Write] Affect normal animation curves (not Material or Morph Target type).Ignores them if False. I.e. regualar animation curves will be left completely unaffected by this node
curves(Set[Name]): [Read-Write] List of animation curves.enabled(bool): [Read-Write] Is Enabledremove_mode(RemoveCurveMode): [Read-Write] Node mode selection.RemoveSpecifiedCurves - will remove animation curves which names are specified in the Curves variable from the Pose Input KeepOnlySpecifiedCurves - will remove ALL animation curves in the Pose Input, EXCEPT those specified in the Curves variable
source_pose(PoseLink): [Read-Write] Input link (the upstream pose)
- property affect_material_curves: bool¶
[Read-Write] Affect curves of a Material type. Ignores them if False. I.e. curves of Material type will be left completely unaffected by this node
- Type:
(bool)
- property affect_morph_target_curves: bool¶
[Read-Write] Affect curves of a Morph Target type when True. Ignores them if False. I.e. curves of Morph Target type will be left completely unaffected by this node
- Type:
(bool)
- property affect_regular_curves: bool¶
[Read-Write] Affect normal animation curves (not Material or Morph Target type). Ignores them if False. I.e. regualar animation curves will be left completely unaffected by this node
- Type:
(bool)
- property remove_mode: RemoveCurveMode¶
[Read-Write] Node mode selection. RemoveSpecifiedCurves - will remove animation curves which names are specified in the Curves variable from the Pose Input KeepOnlySpecifiedCurves - will remove ALL animation curves in the Pose Input, EXCEPT those specified in the Curves variable
- Type: