unreal.AnimGenBehavior_Encoded¶
- class unreal.AnimGenBehavior_Encoded(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AnimGenBehaviorBehavior that encodes the controls of some sub-behavior.
C++ Source:
Plugin: AnimGen
Module: AnimGen
File: AnimGenBehavior.h
Editor Properties: (see get_editor_property/set_editor_property)
activation_function(AnimGenActivationFunction): [Read-Write] Activation function to use to encode the sub-behavior controlsbehavior(AnimGenBehavior): [Read-Write] Sub-behaviorencoding_size(int32): [Read-Write] Size to encode the sub-behaviors controls tohidden_layer_num(int32): [Read-Write] Number of layers to use to encode the sub-behavior controls