unreal.AnimGenBehavior_Encoded

class unreal.AnimGenBehavior_Encoded(outer: Object | None = None, name: Name | str = 'None')

Bases: AnimGenBehavior

Behavior that encodes the controls of some sub-behavior.

C++ Source:

  • Plugin: AnimGen

  • Module: AnimGen

  • File: AnimGenBehavior.h

Editor Properties: (see get_editor_property/set_editor_property)

  • activation_function (AnimGenActivationFunction): [Read-Write] Activation function to use to encode the sub-behavior controls

  • behavior (AnimGenBehavior): [Read-Write] Sub-behavior

  • encoding_size (int32): [Read-Write] Size to encode the sub-behaviors controls to

  • hidden_layer_num (int32): [Read-Write] Number of layers to use to encode the sub-behavior controls