unreal.AnimGenBehaviorEntry

class unreal.AnimGenBehaviorEntry

Bases: StructBase

Entry specifying a behavior

C++ Source:

  • Plugin: AnimGen

  • Module: AnimGen

  • File: AnimGenBehavior.h

Editor Properties: (see get_editor_property/set_editor_property)

  • behavior (AnimGenBehavior): [Read-Write] Behavior object

  • frame_ranges (AnimDatabaseFrameRangesFunction): [Read-Write] Frame ranges to use for behavior

  • name (Name): [Read-Write] Behavior name