unreal.AnimDatabaseIndexFunction_AttachBone¶
- class unreal.AnimDatabaseIndexFunction_AttachBone(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AnimDatabaseIndexFunctionFunction used to create an index containing attach bone data
C++ Source:
Plugin: AnimDatabase
Module: AnimDatabase
File: AnimDatabaseIndex.h
Editor Properties: (see get_editor_property/set_editor_property)
attach_bone_name(Name): [Read-Write]attach_forward_vector(Vector): [Read-Write]