unreal.AnimDatabaseIndexFunction_AttachBone

class unreal.AnimDatabaseIndexFunction_AttachBone(outer: Object | None = None, name: Name | str = 'None')

Bases: AnimDatabaseIndexFunction

Function used to create an index containing attach bone data

C++ Source:

  • Plugin: AnimDatabase

  • Module: AnimDatabase

  • File: AnimDatabaseIndex.h

Editor Properties: (see get_editor_property/set_editor_property)

  • attach_bone_name (Name): [Read-Write]

  • attach_forward_vector (Vector): [Read-Write]