unreal.AnimDatabaseFrameRangesFunction_AssetNameEndsWith

class unreal.AnimDatabaseFrameRangesFunction_AssetNameEndsWith(outer: Object | None = None, name: Name | str = 'None')

Bases: AnimDatabaseFrameRangesFunction

Finds all the frame ranges that end with the given sub-string in the name

C++ Source:

  • Plugin: AnimDatabase

  • Module: AnimDatabase

  • File: AnimDatabaseFrameRanges.h

Editor Properties: (see get_editor_property/set_editor_property)

  • asset_name_suffix (str): [Read-Write]