unreal.AnimDatabaseFrameRangesFunction_AssetNameEndsWith¶
- class unreal.AnimDatabaseFrameRangesFunction_AssetNameEndsWith(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AnimDatabaseFrameRangesFunctionFinds all the frame ranges that end with the given sub-string in the name
C++ Source:
Plugin: AnimDatabase
Module: AnimDatabase
File: AnimDatabaseFrameRanges.h
Editor Properties: (see get_editor_property/set_editor_property)
asset_name_suffix(str): [Read-Write]