unreal.AbilityTask_WaitGameplayTagQuery
¶
- class unreal.AbilityTask_WaitGameplayTagQuery(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
AbilityTask
This class defines a node to wait on a gameplay tag query.
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: AbilityTask_WaitGameplayTagQuery.h
Editor Properties: (see get_editor_property/set_editor_property)
triggered
(WaitGameplayTagQueryDelegate): [Read-Write] Triggered: This delegate will be triggered when the trigger condition has been met.
- property triggered: WaitGameplayTagQueryDelegate¶
[Read-Write] Triggered: This delegate will be triggered when the trigger condition has been met.
- Type: