unreal.AbilityTask_WaitGameplayTagQuery

class unreal.AbilityTask_WaitGameplayTagQuery(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: AbilityTask

This class defines a node to wait on a gameplay tag query.

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: AbilityTask_WaitGameplayTagQuery.h

Editor Properties: (see get_editor_property/set_editor_property)

  • triggered (WaitGameplayTagQueryDelegate): [Read-Write] Triggered: This delegate will be triggered when the trigger condition has been met.

property triggered: WaitGameplayTagQueryDelegate

[Read-Write] Triggered: This delegate will be triggered when the trigger condition has been met.

Type:

(WaitGameplayTagQueryDelegate)