unreal.AbilityAsync_WaitGameplayTagQuery
¶
- class unreal.AbilityAsync_WaitGameplayTagQuery(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AbilityAsync
This class defines an async node to wait on a gameplay tag query.
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: AbilityAsync_WaitGameplayTagQuery.h
Editor Properties: (see get_editor_property/set_editor_property)
triggered
(AsyncWaitGameplayTagQueryDelegate): [Read-Write] This delegate will be triggered when the trigger condition has been met.
- property triggered: AsyncWaitGameplayTagQueryDelegate¶
[Read-Write] This delegate will be triggered when the trigger condition has been met.