unreal.AbilityAsync_WaitGameplayTagAdded
¶
- class unreal.AbilityAsync_WaitGameplayTagAdded(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
AbilityAsync_WaitGameplayTag
Ability Async Wait Gameplay Tag Added
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: AbilityAsync_WaitGameplayTag.h
Editor Properties: (see get_editor_property/set_editor_property)
added
(AsyncWaitGameplayTagDelegate): [Read-Write] Added
- property added: AsyncWaitGameplayTagDelegate¶
[Read-Write] Added
- Type:
(AsyncWaitGameplayTagDelegate)