Having physics in your game improves the immersion value of every scene because it helps players believe that they are interacting with the simulation and that it is responding in some way. To enhance player immersion, Unreal Engine uses PhysX by default to drive its physical simulation calculations and to perform all collision calculations. The Physics engine subsystem performs accurate collision detection and simulates physical interactions between objects within the world.
Essentials
- Collision Responses
- Collision Reference
- Physics Constraints User Guide
- Physics Constraint Component User Guide
- Physics Constraint Reference
- Traces with Raycasts
- Damping and Friction
Clothing Tools
Vehicles
- Vehicle User Guide
- Vehicle Content Creation Guide
- Simple Wheeled Vehicle Movement Component
- Advanced Vehicle Template
- Vehicle API Reference