Description
Switches an element to a new parent.
Information
| Plugin | ControlRig |
| Category | DynamicHierarchy |
| Tags | Children,Parent,Constraint,Space,Switch |
| Type | FRigUnit_SwitchParent |
IO
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| ExecutePin | This property is used to chain multiple mutable units together | Execute Context |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Mode | Depending on this the child will switch to the world, * back to its default or to the item provided by the Parent pin | Rig Switch Parent Mode | ParentItem |
| Child | The child to switch to a new parent | Rig Element Key | (Type=Control,Name="") |
| Parent | The optional parent to switch to. This is only used if the mode is set to 'Parent Item' | Rig Element Key | (Type=Control,Name="") |
| bMaintainGlobal | If set to true the item will maintain its global transform, * otherwise it will maintain local | bool | True |