Description
Sets the multiplier on gravity that should be applied to the body.
Information
| Plugin | ControlRigPhysics |
| Category | RigPhysics |
| Tags | Physics |
| Type | FRigUnit_HierarchySetPhysicsBodyGravityMultiplier |
IO
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| ExecutePin | This property is used to chain multiple mutable units together | Execute Context |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| PhysicsBodyComponentKey | The Physics Body to be updated | Rig Component Key | (ElementKey=(Type=Bone,Name=""),Name="PhysicsBody") |
| GravityMultiplier | How much the Physics Body should respond to the gravity set in the Physics Solver | float | 1.000000 |