| Child |
The child to constrain |
Rig Element Key |
(Type=Bone,Name="") |
| bMaintainOffset |
If True the offset will be computed based on the current delta between each child and parent |
bool |
True |
| Filter |
The filter to apply on the transform |
Transform Filter |
(TranslationFilter=(bX=True,bY=True,bZ=True),RotationFilter=(bX=True,bY=True,bZ=True),ScaleFilter=(bX=True,bY=True,bZ=True)) |
| Parents |
The array of parents to constrain the child to |
TArray<FConstraintParent> |
(()) |
| AdvancedSettings |
The advanced settings of the constraint operation |
Rig Unit Parent Constraint Advanced Settings |
(InterpolationType=Average,RotationOrderForFilter=XZY) |
| Weight |
The weight to use when applying the resulting transform to the child |
float |
1.000000 |