This page is about project-wide settings for console input in Unreal Engine. Not to be confused with game console (platform) support.
Console
General
Section | Description |
---|---|
Max Scrollback Size | The size of the history of previously input commands. |
Auto-Complete
Section | Description |
---|---|
Manual Auto-Complete List | Manual list of auto-complete commands and info specified in BaseInput.ini (in the Engine/Config folder within your engine install directory). |
Auto Complete Map Paths | List of relative paths (for example, Specified in |
Order Top to Bottom | Defines whether console commands are ordered bottom-to-top (legacy behavior) or top-to-bottom. |
Display Help in Auto-Complete | If enabled, displays the first line of any available help text in the auto-complete window, if a description isn't available. |
Colors
Section | Description |
---|---|
Background Opacity Percentage | Amount of transparency of the console background. |
Input Color | The color used for text input. |
History Color | The color used for the previously typed commands history. |
Auto-Complete Command Color | The auto-complete color used for executable commands. |
Auto-Complete CVar Color | The auto-complete color used for mutable Console Variables (CVars). |
Auto-Complete Faded Color | The auto-complete color used for command descriptions and read-only CVars. |