Epic Games' scripting language for large-scale build pipelines (for example, compiling, cooking, and packaging a game to run on multiple platforms). Describes a parameterized dependency graph between nodes that produce artifacts. Epic uses BuildGraph internally to make Unreal Engine and Fortnite builds, and run all the automation around them. Horde executes BuildGraph scripts in jobs, which are created from templates.
BuildGraph
Epic Games' scripting language for large-scale build pipelines (for example, compiling, cooking, and packaging a game to run on multiple platforms).
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