Unreal Engine supports publishing to Android mobile devices and has several features to help in publishing to the Google Play Store. This section contains guides for setting up your Android development environment, how to use Android features and services, and how to prepare your game to ship.
Current SDK Requirements
- Current UE Version: 5.5
- Android Studio Version: Koala 2024.1.2 August 29, 2024
- Android SDK:
- Recommended: SDK 34
- Minimum for compilation: SDK 34
- Default target SDK for shipping on devices: 34
- Minimum install SDK level: 26
Different stores have their own target SDK minimum requirements, which may differ from that mentioned above.
- NDK Version: r25b
- Build-tools: 34.0.0
- Java runtime: OpenJDK 17.0.6 2023-01-17
- AGDE v23.1.82+ required for AGDE debugging.
Current Device Compatibility
The current version of Unreal Engine supports Android devices meeting the following specifications:
- Android 8 or higher
- 64-bit Arm-based CPU
- Compatible GPUs
- Mali T8xx, G68, G71, G72, G76, G77, G78, or G7xx series
- Adreno 5xx, 6xx or 7xx series
- PowerVR GM9xxx series
- Samsung Xclipse 9xx series
- Compatible Graphics APIs
- OpenGL ES 3.2
- Vulkan 1.1 on Android 10 or later devices with compatible drivers