Unreal Engine Blueprint API Reference > Widget > Brush
Creates a Slate Brush from a Texture2D
Target is Widget Blueprint Library
Inputs
Type | Name | Description |
---|---|---|
object | Texture | |
integer | Width | When less than or equal to zero, the Width of the brush will default to the Width of the Texture |
integer | Height | When less than or equal to zero, the Height of the brush will default to the Height of the Texture |
Outputs
Type | Name | Description |
---|---|---|
struct | Return Value | A new slate brush using the texture. |