Unreal Engine Blueprint API Reference > Virtual Camera > Settings
Loads a preset using its name as a string key.
Target is Virtual Camera Player Controller Base
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
string | Preset Name |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
boolean | Return Value | true if successful, false otherwise |