Unreal Engine Blueprint API Reference > Virtual Camera > Settings
Deletes a preset using its name as the key.
Target is Virtual Camera Player Controller Base
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
string | Preset Name | The name of the preset to delete |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
integer | Return Value | the number of values associated with the key |