Unreal Engine Blueprint API Reference > Virtual Camera > Movement
Sets whether or not global boom should be used when navigating with the joysticks
Target is Virtual Camera Player Controller Base
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
boolean | Should Use Global Boom | True to use global Z axis, false to use local Z axis |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |