Unreal Engine Blueprint API Reference > Virtual Camera
Get the currently opened level sequence asset See: ULevelSequenceEditorBlueprintLibrary::GetCurrentLevelSequence
Target is VCam Blueprint Function Library
Outputs
Type | Name | Description |
---|---|---|
object | Return Value | Get the currently opened level sequence assetSee: ULevelSequenceEditorBlueprintLibrary::GetCurrentLevelSequence |