BlueprintAPI > BlueprintAPI/VariantManager
Creates a new LevelVariantSetsAsset named AssetName (e.g. 'MyLevelVariantSets') in the content path AssetPath (e.g. '/Game')
Target is Variant Manager Blueprint Library
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
string | Asset Name | |
string | Asset Path |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
object | Return Value | Creates a new LevelVariantSetsAsset named AssetName (e.g. 'MyLevelVariantSets') in the content path AssetPath (e.g. '/Game') |